![]() When you're browsing via sftp, samba, or even in the terminal (ssh or local), you don't even know you switched drives. The only difference is I'm storing ROMs on the external drive, but as far as the system knows, everything is still the way it should be. This is how everything was setup originally. I don't see how my setup is a "strange" configuration. The artwork is located in /opt/retropie/configs/all/emulationstation/downloaded_images/"system"/ which is also the default. ![]() they are located in the /opt/retropie/configs/all/emulationstation/gamelists/"system"/ path, which is the default. The gamelist.xml files are NOT in the ROM folders. I have it this way because I have SegaCD and PlayStation games that are large. Instructions for doing so are on the RetroPie wiki. Este vdeo mostra como configurar o programa Universal XML Scraper V2 para Retropie e Recalbox no Raspberry Pi ou computador.H uma soluo de um problema pa. :/ All I have is the ROMs on an external device. Gamelist.xml in rom folder and downloaded_image in an other place. Without the proper format, ES doesn't have the ability to update and save the gamelist on exit, and Selph is unable to update the list because the paths are said in Universal XML Scraper V2 - Easy Scrape with High Quality you are using a pretty "strange" configuration. So I think these things are what is causing some of my problems. So when Selph is trying to re-scan, it's not using the the format it knows, and can't find the path. (location) path, but UXS is using a full path. Thirdly, the path to the ROM is different, where Selphs is using a. Secondly, it's using a different indentation. First of all UXS isn't writing out the line at the top. home/pi/.emulationstation/downloaded_images/wonderswan/Anchorz Field (Japan)-image.pngīy just comparing the two, I can already see a number of differences. home/pi/RetroPie/roms/wonderswan/Anchorz Field (Japan).wsĪnchorz Field is a Strategy game, developed and published by Sammy Studios, which was released in Japan in 1999. does the UXS scraper include fields in the xml for data like last played? I just checked my Selph's generated xml for WonderSwan. This is probably due to ES being configured to save the gamelists on exit, and UXS's generated ones aren't compatible or something. The other issue I reported in the other thread comes from when ES is shutting down, where it shows a bunch of errors about not being able to find the gamelist nodes. I assumed this is because it's pulling up the existing xml and using that as a basis for figuring out what has already been scraped. The problem I'm having is when I go to try and use Selph's Scraper after the fact, and it throws out all kinds of errors about not being able to find the original paths. it scrapes my systems, builds gamelist.xml files, creates artwork that does display in ES. ![]() Yeah I can't explain why I'm having difficulties. By VM you mean "Virtual Machine" right? No I'm not.
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